Cadwallon, the tactical roleplaying game developed by Rackham, surely has an unique background. Unfortunately, the game mechanics are often confusing and sometimes erroneous.

Additionally, the support isn't as good as it could be. With the suspension of Rackham's print magazine Cry Havoc the situation for the fans of Cadwallon even gets worse.

Some assistance is needed, and this page will do its contribution to help players to enjoy their gaming sessions of Cadwallon!

 

If you want to participate in the development of gaming aids just contact me - i surely will need some help to get things done!

Cadwallon Threat Level Board (v1.1)

 

I tried to do some kind of modifiable board to show the actual Threat Level. The official Cadwallon rules suggest to use 2d6 to show it, but i thought it would be more useable if the GM has the informations for different stages of the TL all at hand, so i decided to do some tokens that indicate the stage of threat as well as the consequences. Well, take a look and tell me what you think of it!

Just right-click the picture below and choose "save as" to get the PDF!

 

UPDATE: I corrected a very silly spelling error and added a Threat Level Token. Please download the new PDF!

Threat Level Board v1.1
A Gaming Aid for showing the actual Threat Level
CGA Threat Level Board.pdf
Adobe Acrobat Document 2.3 MB

COMING SOON

Cadwallon Bestiary Vol. 1

 

Translated and revised version of the french "Bestiaire" originally done by chocofou (who kindly allowed our work) and the folks at cadwallon-online.fr.

It will include some new layout and artwork. The french texts were translated by Xenon-Wulf.

Want to have a look at some sample pages?

COMING SOON (Concepts)

Cadwallon Character Primer

 

A helping hand at Character Creation: clarified creation rules and a streamlined summary. Will also include some ready-to-play characters at different levels of experience and archetypes which can also be used at NSC.

A random character creation based on d6 is also considered, but not developed yet.

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